Blue Hat Interactive Entertainment Technology, a producer, developer and operator of augmented reality (“AR”) interactive entertainment games and toys in China, announced it has opened its first play-based learning center in Xiamen, China, featuring the Company’s AR games and educational content.
Leveraging Blue Hat’s research and development in AR technology, the play-based learning center is aimed at providing an immersive learning experience for children ages 1 through 7 across health, language, social and emotional, science, and art subjects. The courses offered in the play-based learning center focus on developing children’s skills in eight areas, including motor skills, cognitive skills, concentration and memorization, creativity and imagination, social and emotional skills, leadership, teamwork, and understanding rules and solving problems.
“We are very excited to open our first AR play-based learning center,” said Xiaodong Chen, Chief Executive Officer of Blue Hat. “We believe our AR technology leads the trend in early childhood education, as the tools and content we develop enrich children’s learning processes with immersive, real-life experiences. Our goal is to cultivate a fun environment, guided by our teachers, that enables young learners to explore their interests as well as develop core skills for school.”
Blue Hat Interactive Entertainment Technology is a producer, developer and operator of AR interactive entertainment games and toys in China, including interactive educational materials, mobile games, and toys with mobile game features. The Company’s interactive entertainment platform creates unique user experiences by connecting physical items to mobile devices, which creates a rich visual and interactive environment for users through the integration of real objects and virtual scenery. Distinguished by its own proprietary technology, Blue Hat aims to create an engaging, interactive and immersive community for its users.